Audio Post-Production


The Audio Post-Production course is designed to provide students with the knowledge and skills needed to create professional-quality soundtracks for visual media, including film, television, and video games. It will cover a range of topics related to post-production audio, including dialogue editing, ADR, Foley, sound effects, and music editing, mixing, and mastering.

Some of the topics covered in the course include:

  • Dialogue editing: Learn how to edit and manipulate dialogue recordings, including how to remove unwanted noise and background noise, how to synchronize dialogue with picture, and how to create a cohesive dialogue track.

  • ADR: How to record and edit ADR, including how to match the lip sync and performance of the original dialogue, and how to use ADR to fix errors or inconsistencies in the original dialogue track.

  • Foley: How to record and edit Foley, including how to create realistic sound effects for footsteps, props, and other elements of the visual media.

  • Sound effects: Create, edit, and mix sound effects, including how to use Foley, library sound effects, and custom sound effects to create a cohesive soundscape.

  • Music editing: Edit and manipulate music recordings, including how to synchronize music with picture, and how to create a cohesive music track.

  • Mixing and mastering: Students will learn how to mix and master audio for visual media, including how to balance dialogue, sound effects, and music, how to use EQ, compression, and other processing techniques, and how to create a cohesive and polished final soundtrack.

  • Use of industry-standard software and tools: Pro Tools, iZotope RX, and Waves plug-ins, to create professional-quality soundtracks for visual media.

  • Sound design: Create custom sound effects, including how to use synthesis, sampling, and other techniques to create unique sounds.
  • Surround sound: Learn how to create and mix audio for surround sound formats, including how to use panning and other techniques to create a immersive sound experience.

  • Audio for video games: Implement audio for video games, including how to create interactive sound effects, music, and dialogue, and how to use middleware such as Wwise and FMOD.

  • Audio for virtual reality: The unique considerations for audio in virtual reality, including how to create spatialized audio, and how to design audio for immersive experiences.

  • Audio for animation: Including how to create lip sync and sound effects, and how to use ADR and Foley to create a cohesive audio experience.

  • Audio for commercials: Students will learn how to create and implement audio for commercials, including how to create and use voiceovers, and how to use music and sound effects to create a memorable audio experience.

  • Audio for podcasts: How to use editing and mixing techniques to create a polished and professional audio experience.

This course will be hands-on, interactive, and practical in nature, where students will get to work on real-life projects and develop their skills under the guidance of experienced instructors. The course will also have an emphasis on the technical and creative aspects of audio post-production, giving students a well-rounded understanding of the field and the various opportunities available in the industry.

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